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Thomas Smith
Thomas Smith

Ratchet And Clank A Crack In Time Cutscenes Diablo

Visually, Nexus has gone all-out in terms of visual variety. The different worlds you visit feature a variety of different aesthetics, from lush plants to abandoned cities, deserts and dark cave systems. Colours are vibrant and diverse, giving each world a distinct feel that is only bolstered by the musical accompaniment and fluid character animation from both the protagonists and the NPCs they encounter throughout the story. The game also retains its trademark sense of humour with ambient dialogue from enemies, advertisements for different guns and upgrades, and dialogue in cutscenes all revelling in the goofy jokes and self-references that the series has honed over time.

Ratchet And Clank A Crack In Time Cutscenes Diablo



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